The Unity file for the Industrial was easy to set up, I only had a minor issue with the scale factor however I did a workaround which helped a lot. The workaround consisted of using the Capsule to simulate the character and build the world around the scale of the Capsule.
Below is a screenshot of the Unity file.
Adding the background buildings caused a perspective problem which is something I need to focus on. I decided to block of the view with a world asset which will help maintain the depth but block the sight of the street.
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