Tuesday, 11 March 2014

Industrial Unity File

The Unity file for the Industrial was easy to set up, I only had a minor issue with the scale factor however I did a workaround which helped a lot. The workaround consisted of using the Capsule to simulate the character and build the world around the scale of the Capsule.

Below is a screenshot of the Unity file. 


Adding the background buildings caused a perspective problem which is something I need to focus on. I decided to block of the view with a world asset which will help maintain the depth but block the sight of the street.

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