The Unity build for Industrial was a little tricky since I had to manually adjust the background building so that the Game world would not show. I had to continuously move the camera and character through the level to make sure that these empty areas are not seen by the camera.
Below are the screenshots of the level in Unity:
Birds-eye View of the level-
Showing the overall layout of the models.
Screenshots of the level.
There are problems with some of the 'world' models of the level. I need to fix these areas so that the character can easily pass through them and that it is relevant size to the character.
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