Finished texturing the fence for the Farm level. Quick notes on how I painted the wood.
I redid the UV map, to make it more effective and less blank space/memory. I then grabbed a couple of quick brushes to use, a peeling paint texture, wood brush, a scratchy paint brush and the default round brush I use.
I firstly put used the default round brush to put a base colour on, using a pallette of colours I had extracted from a reference.
I then layered the wood brush, printing it down to get the basics, then used the scratchy brush and the peeling paint brush to add the effects to the wood panels, using multiply and overlay layers.
Take away the uv lines and it leaves with a basic painted UV texture.
The final results once placed onto the model:
No comments:
Post a Comment