Here's the level plan for the industrial city ruins.
I only had a couple days to do plan, layout and design this level so I wasn't able to plan any major puzzles/ obstacles for it, however those can be added later as this design plan is open to changes.
here's the more concepted design of the level... as this is the longest level in the game, and is always in its dark version, the colours used in the concept art can be changed in the actual modelled level, and obviously its open to certain changes and extensions.
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