Forest Concept Art:
The rough model was hard to make since it was created by using simple shapes with extrusion. the 3D model was been projected from the actual concept art to have a precise positioning of all the environment elements.
I assumed that if I make a rough level of the woods it would be easier to test the level however showing it to my group was declined since it would have been a longer process in completing woods.
Another issue popped up concerning the next level after woods (which was carnival) my group member was tasked in creating the level however I thought it would be best if I took the carnival since I created all the assets for it and some are used for mix and matching. As the modeller of the carnival assets, I would create it a lot faster then passing on the knowledge to another member. this was agreed upon and now I have taken the carnival level and my group member has taken the woods level.
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